Graphics follow the variant engine from Tomb Raider 4th,with more
textures and different maps.
allow Lara to fend off enemies with other artifacts, use a grapple gun, dive
through a small gap as she is crouching and combine lethal items when she is
unarmed (weapons from previous game TR 4th) to kill off enemies .
introduce Rome, Russia, Lara’s youth in a demonic island, and Verner’s
headquarters. Croft manor is replaced with Rome as a training level for the
Game uses save at any point like the 4th game